TE-SDF: Tetra-Encoded Signed Distance Field for Memory-Efficient and Accurate Collision Detection


Harim Ji, Yongseok Lee, Dongjun Lee

Paper ID 171

Session Perception and Estimation

Posters presented in the poster session following their oral. Locations not assigned.

Abstract: A signed distance field (SDF) is a widely used geometric representation for robust collision detection between complex geometries, which is crucial for contact-rich simulations. While numerous works have studied SDF representations and SDF-based collision detection, achieving both memory efficiency and high accuracy while maintaining scalability remains a challenge. In this paper, we propose a novel SDF representation, Tetra-Encoded SDF (TE-SDF), which combines the adaptive spatial discretization of a tetrahedral mesh with exact-distance evaluation localized to each tetrahedron by encoding a compact set of candidate surface faces per tetrahedron. We demonstrate the effectiveness of TE-SDF in contact-rich simulation by implementing a fully GPU-accelerated collision detector based on TE-SDF and integrating it into a GPU-accelerated simulation framework. Our results show that TE-SDF enables memory-efficient, accurate, and scalable collision detection, expanding the domain of robotic simulation scenarios that can be handled in practice.