FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation


Minho Heo
Korea Advanced Institute of Science & Technology
Youngwoon Lee
University of California, Berkeley
Doohyun Lee
Korea Advanced Institute of Science & Technology
Joseph J Lim
KAIST
Paper Website

Paper ID 41

Nominated for Best System Paper

Session 6. Grasping and Manipulation

Poster Session Wednesday, July 12

Poster 9

Abstract: Reinforcement learning (RL), imitation learning (IL), and task and motion planning (TAMP) have demonstrated impressive performance across various robotic manipulation tasks. However, these approaches have been limited to learning simple behaviors in current real-world manipulation benchmarks, such as pushing or pick-and-place. To enable more complex, long-horizon behaviors of an autonomous robot, we propose to focus on real-world furniture assembly, a complex, long-horizon robot manipulation task that requires addressing many current robotic manipulation challenges to solve. We present FurnitureBench, a reproducible real-world furniture assembly benchmark aimed at providing a low barrier for entry and being easily reproducible, so that researchers across the world can reliably test their algorithms and compare them against prior work. For ease of use, we provide 200+ hours of pre-collected data (5000+ demonstrations), 3D printable furniture models, a robotic environment setup guide, and systematic task initialization. Furthermore, we provide FurnitureSim, a fast and realistic simulator of FurnitureBench. We benchmark the performance of offline RL and IL algorithms on our assembly tasks and demonstrate the need to improve such algorithms to be able to solve our tasks in the real world, providing ample opportunities for future research.